Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Flat projected mapping

  • Flat projected mapping

    Posted by Alan Lacey on November 23, 2005 at 8:29 pm

    Ive got quite a complex polymesh that has PLA applied.

    I’ve created some BP textures and have flat projected them. When the faces move the texture remains stationary. Is there a way to somehow ‘fix’ the texture so that it moves with the faces?

    C4D 9.102 – BPv2, thanks for any advice

    Alan

    Alan Lacey replied 20 years, 5 months ago 3 Members · 3 Replies
  • 3 Replies
  • Brian Jones

    November 23, 2005 at 9:06 pm

    Probably the Stick Texture tag

  • Adamt

    November 24, 2005 at 6:19 am

    [Brian Jones] “Probably the Stick Texture tag”
    Yes, either that, or convert the flat mapping to UVW mapping (Object Manager>Texture>Generate UVW Coordinates).

  • Alan Lacey

    November 24, 2005 at 5:28 pm

    Wow, thanks guys I’ll give them a go.

    What a great resource the Cow is.

    Alan

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy