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Flat Hexagon Pattern line up
Hello!
I’m trying to make a tiled floor with hexagons, and figured I’ll use a disc, with 6 rotation segments and multiply that with a MoGraph cloner object. That makes a grid, but in order to align them in an even pattern, like a football – but flat, every other piece has to be moved down half the height to fit in. I tried with the Formula effector setting the speed to 0, but I have no clue how to sort out a formula so it lines up.
Does anyone have any idea on how to best do this?Many thanks!