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flashing marquee lights
Posted by Axel Andy on March 14, 2010 at 5:54 pmUsing Red, is there a way to frame an image with flashing marquee lights? The only thing in the library that seemed close was a text jitter.
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KAxel Andy replied 16 years, 1 month ago 3 Members · 6 Replies -
6 Replies
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Steve Pankow
March 14, 2010 at 10:47 pmOff the top of my head I’m thinking you can build the lights using Wedge spline primitives and placing them all into a Precompute folder. Duplicate that folder and apply BCC Glow Edges with high width and smoothness values for the “lit” version and then figure out a way to switch between the lit and unlit folders on your timeline. HTH.
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Axel Andy
March 15, 2010 at 2:36 pmFor ‘precompute’ folder do you mean a container? I actually tried doing the spline wedges (3 of them), colored them yellow and placed them in a container. That’s where I got stuck.
I tried following one of the Red tutorials on “painting” but nothing mentioned in this tutorial (which is supposed to be for Red) matches my Red screen. I downloaded the tutorial practice .red file and it would not load with my version of Red – 3.04.
I’ll try what you suggest….
Thanks –
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Matt Mullen
March 15, 2010 at 3:11 pmAxel,
I think Steve put you in the right direction so I’d try his suggestions.
I just wanted to chime in and let you know the tutorial and project are Red 4 which is why it will not load with your Red 3.
-Matt
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Steve Pankow
March 15, 2010 at 5:14 pmYou could use the BCC Jitter Basic filter with the Destination 1 set to Opacity, Master Amount=100, Amount1=-300 and the Jitter Shape set to Up Down, and drop it onto the topmost of your two spline Precomputes. Adjust flash speed with the Frequency slider.
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Axel Andy
March 15, 2010 at 5:45 pmThanks…I can’t use Red 4. I don’t remember why not but I think it conflicted with my version of Avid Xpress DV 3.5
K
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Axel Andy
March 15, 2010 at 7:47 pmI created 1 row of yellow lights using the spline wedge. I duplicated that track 3 more times to make the rectangular marquee shape. Then I used the edge glow filter and adjusted the “glow” up and down all along the filter track of the first row of lights. Then, I duplicated the filter and placed it in the next row of lights and slid it up or down a bit – just so the amount of glow differed from the previous track. I repeated this step (copying the filter and sliding the track) for the next 2 edges of the rectangle. It does the trick but I think with some work it could be pretty cool. Thanks for your suggestions…
K
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