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  • Flag with wind seamless repetition

    Posted by Gareth Wrafter on March 20, 2009 at 11:48 am

    I have created a flag with wind now when i render it out to the player I want to be able to make it repeat but in a way its looping is seamless and just cant figure out how to do this off the top of my head could anyone help ?

    Sergei Sokolov replied 15 years, 9 months ago 4 Members · 5 Replies
  • 5 Replies
  • Adam Trachtenberg

    March 20, 2009 at 3:35 pm

    The wind deformer won’t loop if that’s what you’re using. What you can do instead is put a noise shader in the flag material’s displacement channel to provide the movement. Most of the noises are loopable via the “Loop Period” parameter.

  • Gareth Wrafter

    March 20, 2009 at 3:43 pm

    its the forces area with in the clothide I am using I was wondering if you could keyframe it to go back to its initial state that was set on the first keyframe

  • Lennart Wåhlin

    March 20, 2009 at 4:55 pm

    Frequency 10 = 1 sec loop
    Turbulence doesn’t loop so you can do as Adam suggested
    add a noise deformer for the turbulence and have
    the FlagDeformer do the “waving”.

    For a look with more “umpf” you can have a look
    at a 8min tut I did (QT) looping Cloth.

    https://www.tcastudios.com/xfiles/ClothLoop.mov

    Cheers
    Lennart

    aka tcastudios

  • Adam Trachtenberg

    March 20, 2009 at 11:00 pm

    That’s awfully clever, Lennart!

  • Sergei Sokolov

    July 27, 2010 at 11:59 am

    Amazing! Lennart, thanks for sharing the knowledge.

    Kind regards,
    Serge!Sokolov

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