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Fish-eye / curved layer warp in 3d space
Hey,
Ok so I saw a pretty nice tutorial for HitFilm where a layer is curved in 3D space, features about 4min is here:
https://www.youtube.com/watch?v=Xdv0v_of1tg
I’m trying to do a similar thing, apply a curve or warp that responds accordingly with a camera. Had a noodle with mesh & bezier and tried my luck inverting something like sphereise without much luck.
Any pointers?
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