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Final Cut Pro – graphics lose quality after rendering
Posted by Bajaskier on December 20, 2006 at 9:17 pmFinal Cut Pro HD 4.1.2
OSX 10.3.9
E-mac 1GhzWhen I import graphics with a transparent background and inser them into the time line, they look fine. As soon as the graphic is rendered, it becomes very soft, and aliased to the point of being unusable. I have varied the size, resolution and format of the incoming graphics to not avail.
Any ideas?
Thanx!
Bdr replied 19 years, 4 months ago 5 Members · 7 Replies -
7 Replies
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Shane Ross
December 21, 2006 at 12:51 amWOrking in a DV timeline? Then that will happen. Best to add graphics to a DV50 or uncompressed 8-bit timeline and rendering when you have locked the cut.
Shane
FCP Preferences set to UNCONTROLLED ADVICE
Littlefrog Post
http://www.lfhd.net -
Jan Franzén
December 21, 2006 at 8:16 amCheck under the RT button to the left on the timeline. Use the “full quality”at bottom of the RT menu. Also check the rendering settings for the sequence. I don’t remember if the full quality choice overruns the sequence settings so check the RT button first.
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Cody Alberts
December 21, 2006 at 1:33 pmThe only “REAL” way to see how your GFX look is on an external monitor…
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Bajaskier
December 21, 2006 at 1:37 pmShane:
Thanks for responding. Yes, it’s a DV timeline. So how do I make the changes you suggest?
p.s. I am viewing the final output on a NTSC monitor.
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Bajaskier
December 21, 2006 at 1:39 pmJan:
Thank you for responding. I am in full quality mode.
Tom
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Bajaskier
December 21, 2006 at 1:41 pmHi:
Thanks for responding. I am using an external NTSC monitor. To my dismay, the graphics look crappy on the monitor, tape & DVD.
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Bdr
December 21, 2006 at 3:10 pmMake sure the graphics are of the right size (720×480) so Final Cut Pro won’t have to scale them. The scaling algorithm in Final Cut Pro 4 was quite bad, version 5 improved quite a bit on that. Scale should be 100% all the time and aspect ratio should be 0.
Check that the center of the image (position) is on whole numbers, not fractional numbers. Fractional numbers will cause the use of subpixel rendering wich will soften the images. Try to use even numbers for the vertical dimension, it will help with flickering on an interlaced timeline.
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