Activity › Forums › Adobe After Effects › filtering light
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filtering light
Posted by Malcolm Desoto on July 30, 2007 at 6:25 pmGood morning,
Trying to simulate light filtering through trees. So, kind of various rays shimmering down. I’ve been searching through tutorials but have yet to find what I’m looking for.
I’ve been playing with the cc particle generator and some lights but haven’t been able to achieve the dreamy/fairy tale, filtered light that I’m looking for.
So, if you’ve got any suggestions or a tutorial that I failed to see, please post.
Thanks.
Malcolm Desoto replied 18 years, 9 months ago 4 Members · 12 Replies -
12 Replies
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Malcolm Desoto
July 30, 2007 at 6:36 pmAlso, I’d like to create some dust in the air in order to create a kind of atmosphere. I’m working with still images here. I’m planning on doing this with the particle generator.
If you have any tips on how the dust could interact with the light (ie making the light shine through the dust or high light certain particles) that would be very helpful.
I’ve never really tried anything like this so I’m just doing alot of experimenting at the moment.
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Malcolm Desoto
July 30, 2007 at 6:49 pmI’m having a bit of trouble creating this. I realize the air debris in this clip may have been created in a 3D app, but I’m trying to get something similar.
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Steve Roberts
July 30, 2007 at 7:17 pmDid you try searching for “particular” and “dust”? I seem to recall that this has been covered here before.
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Malcolm Desoto
July 30, 2007 at 7:58 pmI haven’t searched under “particular” But I did try “dust”
I’ll try the previous to see what results are yielded.Yeah, it does seem like it’s been covered before. I thought there would have been a tutorial or something.
Oh well, I continue my search…
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Mike Clasby
July 30, 2007 at 8:01 pmSerge has a nice tut here that could get you going:
Beam & Dust
https://www.nyc-visual.com/movies.html
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Mike Clasby
July 30, 2007 at 8:56 pmJust to complicate things…
I just remembeed, Foam is a nice particle generator for bubble and, yes… dust. You just need to use a “Dust Particle” you make yourself.
Foam Settings:
View: Rendered
Rendering>Bubble Texture>User Defined
BubbleTexture Layer: Choose a “Dust Particle” layer you’ve created in AE (a jagged mask on a 128×128,white solid, precompose it so Foam sees the mask, otherwise you get a white block), Paint Spot or Photoshop, say 128×128. Turn off the eyeball of the layer or precomp, it just to be referenced to be used by Foam.
You can even make a Flow Map to channel the particles, a White Solid, with a mask. The White repels or limits the particles, the Black (masked area) allows free passage. Again Precompose, and turn off the eyeball in the main comp, just reference the layer (I named mine “flow”).
Foam>Flow Map>Flow Map: and from the drop down, choose “3.flow Comp1” or you layer.
There are lots of tweaks for Direction, Wind, and Turbulence to give your dust that floating look.
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Mike Clasby
July 30, 2007 at 8:58 pmWhen you see the Vid, click (Right Click) on PROJECT to download the aep.
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Malcolm Desoto
July 30, 2007 at 9:15 pmIt seems that I am only able to dl a .sit file?
I think I pretty much got the dust aspect of this project handled now anyway. Thanks!
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