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film unreeling with dynamics
I’m trying to simulate film unreeling from a projection reel, whilst the reel is rolling along the ground, possibly bouncing a bit.
I considered using a tracer and making a dynamic spline out of it but I couldn’t make it dynamically move properly as it was being created.
My other idea was to use a sweeped helix to build the film, make it editable and turn it into cloth. Using a cloth belt and cloth colliders, I thought I could have it behave in a natural physical way. Problem is I just can’t get it to behave at all the right way.
The problem as I see it is I need to have a growing spline that represent the film as it unrolls from the reel. And I can’t have a growing spline that will react with dynamics in a convincing way.
Thanks for any approaches that might work. Might be best to cheat it in some way.
John