Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Filling a mesh shape with words that conform to it

  • Filling a mesh shape with words that conform to it

    Posted by Brian Murphy on October 13, 2012 at 1:43 am

    OK, I’ve got a brain teaser…

    I need to have about 6 or 7 different different words randomly fall and fill a shape of a person.

    •The words need to be right side up and stack on top of each other to build the person from within.
    •The words need to build on the z axis as well, not just the surface of the person mesh but inside
    •The words can start out straight but would obviously have to wrap to conform to the
    outer shape of the person as they land

    Any plugins or a few tricks you can think of to get me on the right track?

    I was roughly thinking of dropping the words into an emitter and applying dynamics to them but to fall into a stacked configuration, filling a custom shape and conforming to it have me scratching my head.

    Any advice?
    Thank you!
    Brian

    Brian Jones replied 13 years, 10 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    October 13, 2012 at 5:47 pm

    it might be easier to build your stack person shape then blow that apart then run it in reverse to make it look like it’s building

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy