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Fill color expression linked to Offset value
Howdy… here’s the problem:
I want to create an expression so that when a character is offset (a value currently controlled by another expression), that character changes hues.
I’ve come so far as to have the RGB fill color property pickwhipped to the offset value, but that only produces different shades of black, no matter what the RGB value is set to (in my case, a light blue).
How would I set this expression to specify the hue so that, for example, the character would turn a different shade of blue depending on character offset value? Follow me?
Mike Browning
U.S. Customs and Border Protection
Field Ops Academy