Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Forums Letters to the COW Team File upload feature?

  • File upload feature?

  • Blaise Douros

    October 7, 2020 at 4:09 pm

    Hey Cow Team! I went to upload an example After Effects file to reply to a question, and noticed that it appears the only attachments allowed now are images.

    Any plans to re-implement the file upload feature? I know with the proliferation of services like Dropbox, Google Drive, Box, etc. that it reduces the amount of data you’d have to store. However, I for one would like to make the case for having it–the ability to have on-site reference files available, especially when looking back at historical discussions, would be really helpful, and wouldn’t rely on someone leaving stuff in Dropbox forever.
    If it’s already in the dev roadmap, or just hidden someplace new, feel free to offer me a nice dope slap 🙂

  • Tim Wilson

    October 7, 2020 at 4:41 pm

    Hi Blaise,

    Always happy to hear from you!

    And happy to confirm that this is indeed on our road map. We agree, it’s a great feature to have, especially for project files in forums like After Effects, Cinema 4D, etc, where problems can also often not be detected without looking at specific settings. It even came up with a piece of footage in the Final Cut Pro forum just the other day, something about 24 versus 23.97 and pulldown where I answered this question in the forum there.

    (No dope slap implied! I don’t expect people to read everything I write in every forum. LOL)

    The reason for not having it at this very moment is the same thing that developers of everything have had to face now and again, where, to launch the new thing, you have to temporarily set a few old things aside to take care of the big stuff.

    So we’re always happy to answer any question about stuff like this, as well as to take feature request for things not currently on the road map. We don’t even consider what you’re looking at to be a full version 1.0. This is more like a .9, very close to what we want the first launch to be, but we really needed to get a lot of new features working under full load before we really knew what we had.

    That is, it all looked good in testing, but there’s a difference between testing and operating under full load. We’ve learned a lot in the past month, a month as of today to be exact, and while we are generally happy with what we see, and thrilled that we’ve had virtually only positive reaction, we really do have an enormously ambitious development path in front of us.

    After we get some sleep. Rofl

    Thanks again! Drop a line anytime!

    Best,

    Tim

  • Blaise Douros

    October 7, 2020 at 5:15 pm

    Definitely understand the process of getting the big stuff working right first–my place of work is doing something similar right now with our site, so I feel the pain keenly. I’m glad to hear it’s on the roadmap, and hope you and the rest of the team are not pulling hours that are too painful. Hang in there!

  • Tim Wilson

    October 10, 2020 at 6:51 pm

    Hey Blaise,

    Turns out that this feature was easier to implement than I thought. One click, done. Settings, man, what a concept! Rofl

    Right there on the toolbar at the bottom of the reply window, you’ll see the little “attachment” icon.

    I’ll add proper documentation for this at some point, but the short version is that a whole lot of stuff is there out of the box, dozens of formats including previews for things like PDF, doc, and PPT. `

    Anything that’s not covered at this very second can be worked around by uploading it as a zip for sure, but if there’s anything else you’re looking for, just let me know! It’s super easy to add file types, even if previews aren’t necessarily supported by the server.

    For example, I note that you mentioned AE project files. Can you help me build this out? For example, I remember .AEP file types from back in the day, but I haven’t actually used After Effects to build a project myself, uhm, in this century? Sunglasses Maybe? Been a while for sure. Is that still the thing? What about .AEPX?

    And can you do a quick glance at the mime type and let me know? I need to enter that in my backend settings.

    As I was looking at all the other possibilities, templates and such, I was also starting to think, hey, some of y’all can just use zips to upload this stuff, but basic project files, why not? Let’s try it, see if works!

    Thanks again,

    Tim

  • Blaise Douros

    October 14, 2020 at 7:55 pm

    Oh man, it’s so great when it’s that easy! Ask and you shall receive!

    Yes, to my knowledge, .aep is the only extension for After Effects project files (I’m a couple CC versions behind, for stability)

    Looks like the mime type is application/octetstream for one of my recently-created .aep files. I think, anyway. I’ve zipped it up and added to this post so you can double-check me (I had to Google what a mime type was and how to find it, hah).

    For AE templates, you are probably on the right track of just saying it should be a zip file, since .aep files don’t contain any media; if a template uses anything outside of AE’s native stuff, then it needs a folder of media, so zips would be better in that instance for sure.

    Sweet! I’m excited!

  • Tim Wilson

    October 14, 2020 at 10:04 pm

    Oh man, it’s so great when it’s that easy! Ask and you shall receive!

    Well, I don’t make it seem TOO easy for when I run into a tough one Rofl but in fact AEP turned out to be pretty easy too.

    See attached! We’re recognizing the file, and seem to be uploading it okay, but I’m going to need you to test the download to make sure that the file behaves like you expect it to back in After Effects.

    Let me know what you see!

    And for anyone else jumping on this thread, I’ll need you to zip and upload the type of file you’d like to have our system support natively, and be available to test it to make sure that it works….but yeah, so far so good!

    Thanks again,

    Tim

  • Tim Wilson

    October 14, 2020 at 10:10 pm

    I should also mention that I added a couple of file types over the weekend, most notably in this context, for .c4d files, which we’d had several requests for.

    Keep ’em coming!

    Thanks again,
    Tim

  • Blaise Douros

    October 14, 2020 at 10:21 pm

    Everything appears to be working great–file behaves as expected when I pull it down. Nice work!

  • Tim Wilson

    October 14, 2020 at 11:42 pm

    Glad to hear it, Blaise! This is the kind of feature that I can’t develop without help from people actually using the software. I mean, I can read the specs on Google like anyone else, and I can make a fake project file to test, but that’s not how you’re supposed to do feature development. Rofl In fact, you can always tell when developers do that, every time. So using REAL project files, from actual projects, makes all the difference in the world.

    That’s also what makes it fast for ME. Faking projects is actually pretty time consuming. Using files that you, the person requesting this feature, have already verified in your work, actually makes my job much, much easier.

    This is fun! Who’s next? Sunglasses

Viewing 1 - 9 of 9 posts

Log in to reply.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy