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Field render looks too corporate, frames too jittery – is there a third way?
I’m doing a very simple animation of some rotoscoped silhouettes and Illustrator vector graphics. They pan across the screen at a constant speed. Very simple so far. I’ve rendered out 4 test files – with motion blur on and off and with field render on and off. The field rendered footage looks ‘too’ smooth on the monitor – like a corporate video type of quality. The frame rendered stuff all jitters mostly around the vertical edges.
Is there some third way? I know later I’m going to apply grain, vary the lighting a little etc etc to give it a more filmic, cel-animated look, but the motion itself is the issue. Anybody know of any tricks…?
Maybe a Posterize time set to 24fps or a different shutter angle in the motion blur or something? I want it clean but old, filmic animation looking…