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Feathering a shape path
Being an old school AE guy, I thought I’d venture into some new territory and decieded to use a Shape layer instead of my tried and true mask on white solid technique.
HOW do you feather the edges of the bezier path inside the Shape Layer without adding a blur to the whole layer?
And while I’m at it… why can’t I directly apply tracking data to each path’s transform? This should be on the “Edit Target” drop down of the tracker controls.
And last, when am I going to be able to track individual points of a bezier path? CS10?