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Activity Forums Creative Community Conversations FCPX to Motion App

  • Steve Connor

    February 22, 2012 at 2:19 pm

    Just about to give it a try, I’m in the middle of a project with some Motion work in!

    Steve Connor
    “FCPX Agitator”
    Adrenalin Television

  • Walter Soyka

    February 22, 2012 at 3:18 pm

    This is a step in the right direction, so many thanks and cheers to developer Alex King.

    However, it’s still a long way off from the straightforward round-trip workflow of the classic “Send to Motion” command.

    From FCPX Send To Motion App [link]:

    Just export your project as .fcpxml (File > Export XML), drag it onto the dock icon, select the clip you’d like to export, and it’ll create and open a new Motion project, setup with the right length, clip, and frame rate. It’s not perfect, but it saves a lot of time setting up projects and copying information by hand.

    And here’s a comment from the developer in the original linked article:

    “What I tend to do is render a movie, copy the old clip in FCPX, drop on the new clip to replace and audition, and then paste effects from the old clip, so you get your audio/etc. changes back.”

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Mark Dobson

    February 22, 2012 at 3:32 pm

    Well I’ve tried this app out unsuccessfully twice now and it’s all a bit of a faff.

    Very similar to the workflow for using pluraleyes but at this stage without the result.

    So I’ve exported the XML, dropped it on the App, selected a clip. It does open up in Motion but at this stage only as a still image.

    I’ll have a play with it later again but probably just continue using my own clunky workaround of exporting a file and opening it up in Motion etc etc

    But it is definitely a step in the right direction.

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