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FCPX. Not bad. Better then previous thought
Been using FCPX for about three weeks not for DNG work. I use the old style A/B roll linear editing in a non-linear environment and I’m having no problems. The program does all of what I need it to do for that genre. And most of what I’ve done in FCP 7, I can do now albeit differently. Those differences are not hard to grasp or change to. Dropping in a transparent .psd file. no problem. pen tools on audio. no problem. Match framing. good. And it is much faster. There are less moves I have to make. However, I’m still investigating this, but lack of time-code is bothersome. Layering & compositing is an issue as well, but mostly because I don’t have Motion 5. And there are more moves when trying to add transitions to multiple layers. Exporting is easier, but I like having the option to modify all of my codec settings. That is limited. For my short film work I’ll need time-code support, use of my plugins like Magic Bullet and Nattress. And I want to see if Black Magic will have PCIe cards for this software version. I have not tested titles or key framing yet, but all-in-all, I can do most of what I need to for my primary job, DNG. I have a documentary I’ll be putting together and I will be doing it with FCP-X. That will be the big test for me.
Check out this Friday too. It sheds some light on the features and eased a lot of my worries.Ted Irving
Content Freelancer
Media Instructor
http://www.tedtv.tv
te*******@***oo.com