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FCPX meant for newly rumored iPad HD PRO?
So I was messing around with the Garageband App for the iPad, and I was struck by the similarity of Garageband’s “magnetic” timeline-esque track editing UI to FCPX’s “magnetic timeline”. I don’t know how many of you have played around with Garageband’s app on the iPad, but the flexibility of the touchscreen interface and the ability to literally touch tracks with your fingers and move them around the screen was very intuitive.
Granted, Garageband iPad app is still very elementary and limiting compared to ProTools and Soundtrack Pro (for example, no cross fading and no ability to output anything other than Garageband project files and m4a), it was still a very intuitive process.
I got to thinking of the possibility of editing in this similar touchscreen manner. What if there were iPad-esque touchscreen keyboards that would allow me to load my editing timeline onto a touchscreen interface keyboard, and allow me to edit with the touch of my fingers in the same manner as the Garageband iPad app?
Then I saw this CNN article that talks about a rumor that Apple is going to release an iPad HD Pro version for professional use that would be capable enough to allow video editing and photography:
https://www.cnn.com/2011/TECH/gaming.gadgets/07/08/apple.ipad.rumor/index.html?hpt=hp_bn7And when you look at all the ‘dumbed down’ features that FCPX has compared to FCP7, you can’t help but see the possibility that FCPX wasn’t built for Macbook Pros and MacPro towers, but perhaps FCPX was built for a more powerful iPad HD Pro?
The “Magnetic timeline” might be a scourge for professional editors due to the lack of precision, but for a touchscreen interface that requires the broad contact-point of your finger tip versus the pixel-precision of a mouse, the magnetic timeline might actually be more helpful for a touchscreen interface. And the confinement of FCPX program as a single-windowed application might make dual-monitoring difficult on a MacPro tower set-up, but it makes sense on a single-screened, fullscreen app on an iPad.
As a matter of fact, the iPad, like the iPhones – are required to synch and operate via iTunes and the AppStore — which makes sense with FCPX’s Appstore-only downloads and UI that automatically incorporates iTunes. And the toned down features of FCPX as an island software instead of being incorporated into a professional workflow also make sense since Apple’s iOS is walled off intentionally (some argue to improve functionality, others argue so Apple can retain sales through iTunes/Appstore).
Although FCPX on an iPad HD Pro still wouldn’t satisfy the needs of higher-end professionals, I can’t help but wonder how much fun editing might be if I could literally ‘touch’ my edits with my bare fingers…
Link to the CNN article:
https://www.cnn.com/2011/TECH/gaming.gadgets/07/08/apple.ipad.rumor/index.html?hpt=hp_bn7