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FCPX Documentary on Kickstarter!
Andy Patterson replied 8 years, 10 months ago 20 Members · 75 Replies
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Simon Ubsdell
July 3, 2017 at 6:49 pm[Andrew Kimery] “I wasn’t aware of that function.”
It’s so curious that Adobe have buried this incredibly useful and powerful feature in among what look like the “novice” tools.
I think Adobe see it as more of a “touch” feature than a feature that you’d use in the normal course of editing on the desktop:
https://helpx.adobe.com/premiere-pro/how-to/touch-gesture-based-editing.html
I think they are dead wrong.
Simon Ubsdell
tokyo productions
hawaiki -
Oliver Peters
July 3, 2017 at 8:17 pm[Simon Ubsdell] “I think Adobe see it as more of a “touch” feature than a feature”
Have you found a way to map it to a key on the keyboard?
– Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com -
Simon Ubsdell
July 3, 2017 at 8:29 pm[Oliver Peters] “Have you found a way to map it to a key on the keyboard?”
Sadly not.
I hope anyone who is interested in this will join me in submitting feedback to ask for a keyboard shortcut.
The curious thing about Premiere is how much fascinating stuff is hidden away that’s not immediately obvious.
Simon Ubsdell
tokyo productions
hawaiki -
Tim Wilson
July 3, 2017 at 8:42 pmSimon, another superlative effort that I thank you in advance for allowing me to appropriate for Creative COW’s Library. ????????????
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Brian Seegmiller
July 3, 2017 at 10:09 pmWhen I try to do this overwrite method, it will overwrite as advertised and tells me they are linked but they are not and only the video or audio will be selected. Also, when I group them they won’t group at all. I right click to confirm it is grouped and linked and those are ghosted so they are but the the clips in the timeline missed the memo.
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Tony West
July 4, 2017 at 5:12 amSimon, thanks a lot for making the video. I’m very visual so it really helps me to see what’s happening.
It’s a really cool feature. How long has Premiere had that ability?
As far as comparing the 2 I’d have to say that I of course prefer the single click q to dragging the video. Dragging is a drag : ) Once they get that added that task will pretty much be the same.
As far as moving the clips together, you first selected the clips, then hit command G to connect (group) them together.
Here I also prefer X because they would already be connected. You would just drag and go. No need to lasso anything and then group. In X, things being connect is the default mode and I prefer it that way (just a personal choice)
The last question is, you moved the clips to an open area. What would have happened if you had slid those clips into an area that was occupied by another clip. Would the clip move out of the way on it’s own, or would it overwrite the clip, or what? Just curious.
Thanks again for the neat video.
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Simon Ubsdell
July 4, 2017 at 11:11 am[Tony West] “Simon, thanks a lot for making the video. I’m very visual so it really helps me to see what’s happening.”
No problem. With a lot of this kind of stuff you have to see it in action to get a handle on how it works – a written description doesn’t cut it.
[Tony West] “It’s a really cool feature. How long has Premiere had that ability?”
I don’t know how long it’s been there, sorry. Quite a few years would be my guess, but I can’t say for sure.
[Tony West] “As far as comparing the 2 I’d have to say that I of course prefer the single click q to dragging the video. Dragging is a drag : ) Once they get that added that task will pretty much be the same.”
Yes, it’s very odd that there’s no shortcut for this – there are quite a few functions in Premiere where you don’t have the ability to assign to shortcuts. I’m guessing they’ll get around to it eventually.
What is worth pointing out is the extent to which Premiere offers a lot more “gestural” operations than most other editing applications. I did a quick search through the manual for the word “drag” and it’s astonishing how many complex and useful functions use gestures. I do get the feeling they have been thinking a lot about the touch experience and non-desktop editing generally but there’s more to it than that. One trick I discovered only today is dragging a clip onto the New Item icon to automatically create a sequence from the clip settings, the sort of implementation that After Effects has had for a long time. For most things I prefer using the keyboard wherever possible but I am starting to see the attraction of gestural interaction for certain operations.
[Tony West] “Here I also prefer X because they would already be connected. You would just drag and go. No need to lasso anything and then group. In X, things being connect is the default mode and I prefer it that way (just a personal choice)”
As you say, it’s a personal preference which method works better for you. But I would ask how often you actually intend to create an explicit connection when you use the Connect edit function. My guess would be that in the majority of cases the editor isn’t planning to make that explicit connection at all – it’s just something that happens. In Premiere the connection doesn’t happen automatically and you create it as required, whereas in FCP X it does happen automatically and you suspend it as required. Six of one and half a dozen of the other, as my dad used to say. I do like that Premiere’s multi-clip grouping allows you to easily set up complex sets of connections that are not easy to replicate in other applications. On the other hand, one could say that FCP X’s Secondary Storylines offer a type of multi-clip connection that is hugely powerful and advantageous.
[Tony West] “The last question is, you moved the clips to an open area. What would have happened if you had slid those clips into an area that was occupied by another clip. Would the clip move out of the way on it’s own, or would it overwrite the clip, or what? Just curious.”
No, Premiere doesn’t emulate FCP X in this respect – the trackless paradigm is always going to have an advantage here. That said, I think a lot of users miss the many interesting but less obvious options for moving and trimming that exist in Premiere, again some of them gestural, that allow for some very sophisticated operations that I have not seen offered elsewhere. Again you can only really understand them by seeing them in action …
Simon Ubsdell
tokyo productions
hawaiki -
Simon Ubsdell
July 4, 2017 at 11:15 am[Oliver Peters] “Have you found a way to map it to a key on the keyboard?”
One other feature of this which I forgot to mention in the video is that you can of course back-time the Overlay edit action if you have set an outpoint on the timeline. Very handy.
Simon Ubsdell
tokyo productions
hawaiki -
Tony West
July 4, 2017 at 12:59 pm[Simon Ubsdell] “[Tony West] “It’s a really cool feature. How long has Premiere had that ability?”
I don’t know how long it’s been there, sorry. Quite a few years would be my guess, but I can’t say for sure. “
I have to admit I think it’s kind of odd that so many people who use Premiere as their main axe didn’t know about that feature with it being around for “Quite a few years” I guess they owe me and you for this conversation with helping them learn their program better.
[Simon Ubsdell] “But I would ask how often you actually intend to create an explicit connection when you use the Connect edit function.”
*That’s it right there* That’s the main difference. In your example you brought down a clip with video and audio. By “default” they were not connected. What I am saying is that I want them connected every time by default.
Just think about it for a minute, if the program defaults to a mode that is the opposite of what you want then you would spend time changing things to get back to your way. If on the other hand it defaults to the way you want it to you are not making those changes. i.e. clicking less.
Follow me?
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Tony West
July 4, 2017 at 1:00 pm[Andrew Kimery] ” you meant you don’t have to worry about track patching?”
Correct.
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