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Activity Forums Creative Community Conversations FCP X Update – When?

  • Jeremy Garchow

    September 15, 2011 at 8:22 pm

    Software development behind schedule after a controversial release?

    No way.

  • Craig Seeman

    September 15, 2011 at 8:23 pm

    [Chris Harlan] “How long ago was the FAQ published? Two months? So, it ain’t like they got a week to go. It’s more like they are six weeks behind.”

    Yes they’re very far behind based on the FAQ implications and that has me concerned. I don’t think they’re ducking it, I think they’re finding far more problems then they expected. The thing about APIs is that they really have to be locked down for a very long time or you end up breaking compatibility as you try to fix things.

  • Marvin Holdman

    September 15, 2011 at 8:25 pm

    “Few”

    Apparently it means many things to many people.

    As in… we may have lost a “few” customers in this FCPX transition thing. Transposing that ratio, they’re still weeks ahead of schedule.

    Marvin Holdman
    Production Manager
    Tourist Network
    8317 Front Beach Rd, Suite 23
    Panama City Beach, Fl
    phone 850-234-2773 ext. 128
    cell 850-585-9667
    skype username – vidmarv

  • Aindreas Gallagher

    September 15, 2011 at 8:36 pm

    I’m not sure I understand, what has the controversial nature of the release have to do with the API’s being MIA?

    The API’s had to have been in development throughout the course of development. When apple released the statement, they said weeks, and well, its months.

    Why are we putting the delays down to the controversial reaction to the software release?

    http://www.ogallchoir.net
    promo producer/editor.grading/motion graphics

  • Craig Seeman

    September 15, 2011 at 8:38 pm

    [Marvin Holdman] ” If Apple were serious about building an enterprise level NLE product, they would have committed the staff to make this happen. Apparently, they have not. “

    It’s hard to even speculate about this. We don’t know what resources they’re using or what issues they’re running into. Perhaps it depends on what “more resource” they need. It may be time. More people don’t necessarily make things go faster if the lack of people isn’t the issue. It may well be that development in a couple of problem areas have slowed the rest of the teams. Adding more cooks isn’t going to help if the farm isn’t yielding enough crops. Adding more farmers isn’t going to improve a bad weather situation. We simply do not know why things are taking longer.

    Assuming Apple wants to use FCPX to generate hardware sales, it’ll get the resources it needs. Unlike AppleTV, Apple hasn’t declared FCPX a hobby and whenever there’s a report of a meeting Apple keeps insisting they’re serious about supporting “professionals.” Even if their definition of “professional” is “different” they still intent in investing to support some group they think of as “professionals.”

    [Marvin Holdman] “It’s just that as more and more time passes, it becomes clearer and clearer that this is going nowhere. My only question at this point is how much longer is it worth even talking about all this? I hit this forum with less and less frequency only to find that nothing has changed, and there doesn’t seem to be any real follow up to Apple’s FAQ’s. Will they come? Sure. But when they get here, will they even matter any more?”

    There’s market deadlines and there are the issues that impact development. As per Keycode Media presentation if they don’t have something that shows promise before November, budgets for next year are going to be locked into transition purchases. Of course rushing out an unfinished product is, in part, what got Apple into this mess.

    I agree that there’s less reason to discuss FCPX as time goes on . . . until the update . . . at which point we’ll all be fighting over whether there’s promise in it. They probably won’t add everything people are asking for yet. To me, I think the APIs are critical because if they can’t support the third party developers that pretty much sinks the ship IMHO. People love their plugins as productivity/creativity boosters and FCPX doesn’t do it all by itself. If NoiseIndustries, Boris, RedGiant bale out that’s going to be the most serious damage.

  • Marvin Holdman

    September 15, 2011 at 8:41 pm

    I really can’t help but wonder if they are taking their time to try and decide which course to take with this product. Perhaps we’ll see another MAJOR course change? Would certainly make sense if they are taking the “let’s throw it out there and see what happens” approach to this product. That being said, I really wonder if some of the delays are simply them deciding if there is any future in this particular application?

    Sure the framework is enticing, BUT they’ve sullied their credibility with their customers and the new ones that are coming on probably aren’t going to have any more potential than they would have if they simply made this a iMovie Pro product. One would have to wonder why they didn’t just put this out that as just that, and simply abandon their pro applications division completely? For most, a few of the features from FCPX incorporated in the existing iMovie would have provided much more enticement for the casual user to buy into. The thought that they can somehow “merge” the framework from iMovie/iPhoto/Garage Band into a “professional” product seems to be wishful thinking from some very naive decision makers.

    Perhaps they are now thinking of EOL’ing FCPX? Going the route of Newton, Next and The Cube? Never widely accepted and quietly taken off the market? Some of the “awesome” parts of them re-appearing later in a more viable product? Actually, this kind of gives some hope.

    Marvin Holdman
    Production Manager
    Tourist Network
    8317 Front Beach Rd, Suite 23
    Panama City Beach, Fl
    phone 850-234-2773 ext. 128
    cell 850-585-9667
    skype username – vidmarv

  • Oliver Peters

    September 15, 2011 at 8:50 pm

    Just to be clear, since the OP listed SmartSound’s plug-in, understand that various add-ins to FCP “classic” used different hooks. If all FCP X exposes is a new public API for a modified XML, then it won’t cover everything.

    For example, “classic’s” filters used both FxScript and FxPlug. DH’s Loader connected via Apple Events in the OS. Anything that appeared in the import/export menu required a private deal between the developer and Apple. Audio control surfaces connected via MIDI and then later adoption of the EuCon protocol.

    So, if Apple limits the hooks to the new XML and FxPlug, then a lot of the current tools will still require additional development after the update.

    – Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Chris Harlan

    September 15, 2011 at 8:51 pm

    [Craig Seeman] “I don’t think they’re ducking it, I think they’re finding far more problems then they expected.”

    I can see that. It suppose it might even be taken as a sign that they’ve realized a major re-think is in order. Of course, it could also be seen as “yawn.” What people inside Apple are probably saying about the FAQ currently is “See! That’s why we never say anything. Because if we say something people expect us to hold to it.” I understand that some folks think Apple’s passive/aggressive non-comunications policies are quaint, but I find them totalitarian.

  • Chris Harlan

    September 15, 2011 at 9:03 pm

    [Marvin Holdman] “Going the route of Newton, Next and The Cube?”

    To pick an off-topic nit, “NeXT” was not an Apple product, but a separate–and for a time rival–company whose OS, when ported to NeXTstep, became OSX after Apple acquired NeXT and required Steve Jobs. So, NeXT was hardly an abandoned mistake.

    For what it is worth.

  • T. Payton

    September 15, 2011 at 11:23 pm

    Back to the original topic, it was mentioned in another forum that Apple held a meeting at IBC with some Apple resellers, but he was under a NDA and couldn’t share details. He only mentioned something “good in the next few weeks.”

    See the post here.

    ——
    T. Payton
    OneCreative, Albuquerque

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