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Activity Forums Maxon Cinema 4D FBX sequence export for Autodesk Flame

  • FBX sequence export for Autodesk Flame

    Posted by Timothy Montgomery on August 22, 2013 at 3:01 pm

    Hi all,

    I’ve got a animated 3D logo in Cinema 4D. Animations include a boolean effect which seems to be un-bake-able and two FFD deformer animations which I’ve successfully baked using the point cache tag. I would now like to export each frame of the animation to FBX frame sequence to import into Flame. I cannot seem to figure out how to get Cinema to actually create the sequence and can only get a single frame of the build (whatever frame the time positioner is on when I export).

    I admit I’m not an expert on FBX, so if I’m missing something obvious I apologies. Thanks for any help in advance.

    -Monty

    David Cabestany replied 11 years, 10 months ago 2 Members · 2 Replies
  • 2 Replies
  • Timothy Montgomery

    August 27, 2013 at 1:12 pm

    So no one has any ideas on exporting FBX sequences?

  • David Cabestany

    July 9, 2014 at 6:52 pm

    Hey Tim, did you ever figure this out?

    I’m trying to do the same here.

    Best,
    David.

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