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Activity Forums Maxon Cinema 4D Fast Rendering for cinema 4D

  • Randy Johnson

    September 15, 2008 at 12:21 pm

    -Few polygons as possible.
    -Use N-side rather than circles for your sweep nurbs and watch the type of spline interpolation you have.
    -several objects under a single hyper nurbs is better then each under their own.
    – Omni lights with shadows are slower to render than spot lights with shadows.
    -Area shadows may look nice but are very render intensive.
    -Reflection, fresnel, refractive and transparent textures add to the render time.
    -Bake ambient occlusion
    -use traditional lighting over global illumination.
    -Displacement in a texture can be very slow to render.

    This list can go forever the best is to optimize everything a little bit but you will have to sacrifice quality for speed eventually.

    /randy

  • Adam Trachtenberg

    September 15, 2008 at 6:33 pm

    I’d also give serious thought to upgrading to R11 as rendering speed is much improved.

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