I feel like I’m really close with this, but I’m stuck. I’m trying to have one Null parented to another, but have it fall due to gravity. I want this constrained so that when it hits the maximum length it starts to swing under.
I thought clamp() would help, but I can’t see how to manage the X position.
g = 10; // gravitational constant y = g*time*time/2; xPos = value; yPos = clamp(y,0,250); [xPos,yPos];