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Fake 3D Text – Problem …
I have been fighting with this for days and serching for answers.
How do I make this work?
I created a text comp, make the text a 3D layer and duplicate it. Then on the copy I add this expression to the position value+[0,0,index] and duplicate the copy say 20 times (this expression moves each copie back one pixel in Z space.) This makes text that appears 3D. Now,
I take that text into another comp. But alas, it looks flat, until I click the continuous raster/collapse transformation button. Once clicked it looks 3D. But now several other problems occur. The first layer of the text will often be misaligned with the copies, as if the first layer is moving back inZ space behid layer 2.
If you add a reflection using the standard duplicate, rotate, linear wipe technique, the copy gets misalligned and if I rotate the text comp, the reflection rotation changes? If I use AK’s VC Reflect the rotation gets thrown off?
Thanks,
David Tunnell
TunnellVision Productions
