- January 22, 2021 at 6:44 am
I am trying to make a seamless tunnel ; so I want to fade it in distance. I have tried using set matte but doesn’t seem to work.Any help…..
I have attatched the project file.
- January 22, 2021 at 10:35 pm
Actually there is also a falloff property in light objects now, so you could try adding a light, enabling falloff in the light options and fiddle with the radius and falloff distance properties to see if you can get the ind of fall off you need.
I’ve also used Dan’s falloff expression on opacity and used a 3D null rather than a light to achieve a similar effect.
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