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Face Refinement: how to adjust momentarily shrunken sizing???
Resolve 14.1 Studio seems to have improved the Face Refinement feature a lot: seems to be much more stable and predictable over a long clip. And the various features, such as eye and cheek and forehead other adjustments, allow tackling these refinements in much less time and effort expended. Great!!!
BUT one issue remains for upcoming versions to tackle: momentary sizing down or scaling down of the overall mask.
It seems that the initial mask is fine and tracks as expected but will unexpectedly and momentarily shrink or scale down to about half or two thirds of its proper size. This shrunken size is only briefly held: it will return to its proper size in a few seconds.
Shrinking or scaling down seems to happen, for example, if the talent puckers their lips, making them smaller. I realize these algorithms are devilishly complicated with many variables to interpret.
So, given the above situation, is there a way to manually trigger a re-render of that short segment? Or, perhaps remove keyframes and let Resolve interpolate between them, as one does in fixing some tracking problems??? Does Face Refinement expose its keyframes somewhere for this kind of remedial tweaking??? (Don’t see it and nothing about this issue in the manuals.)
There is an overall sizing control on the Face Refinement interface but its behavior does not seem to be one of scaling the mask but rather enlarging or shrinking the skin-tone based area of the mask.
Any thoughts about restoring the normal mask size for these momentarily shrunken masks????
Thanks, Mike