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Extrude creates a block, ignoring the empty areas within a spline
Hello and apologies first off because this is probably a very newbish question (I only recently started learning Cinema 4D in fact).
I created a path in Photoshop, exported the paths to an .ai file, and merged it into a Cinema 4D project, then used Extrude on the splines, but it hasn’t turned out the way I wanted.
As you can see, Extrude has created a completely filled in block, whereas the splines have an empty section in between. I’m sure it’s an easy fix but I honestly didn’t even know how to word a Google search for this, so my question is, why is it doing this (i.e. what am I doing wrong), and how do I get the result I desire?
Thank you in advance!


