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Expressions: Linking fractal noise evolution to turbulence offset movement.
Hi!
I’m using Fracal Noise to generate an animated background, I used the random grid motion expression from Mr. Ebberts site to animate the turbulence offset but I would like to link the evolution to this movement so that the fract evolves only during the movement phase. I’m able to connect it to one of the axis (vertical or horizontal) but I’m missing half of the fun since the evolution reacts half of the time only.
Any tips?Thanks!