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Expression to check for keyframes
I want to create an expression to control the particle count of particular based on the movement of a null object.
I was wondering if there was an expression to check for the existence of a keyframe. Basically, particular would look at the null to see if there was a position keyframe (the null has baked keyframes from C4D so there is a keyframe every frame) and only emit particles if there is a keyframe.
If there an a way to write an “if keyframe exists” expression?