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Expression Needed: Rotation based on Position!!!
Okay, basically what I’m trying to do is this:
I’ve got an object (SHIRT) parented to a second layer (RACK) so that where the RACK moves the SHIRT moves with it. No problem. BUT, I need the SHIRT to rotate on its X and Z axis (everything’s a 3D layer) based on the movement/position of the RACK so when the RACK reaches its end point keyframe of movement the SHIRT’s rotation decays (rather quickly) to its default position.
To make things harder (maybe?), I actually have 3 SHIRTS on the RACK, and they can’t intersect each other OR the RACK layer, ergo, the rotation(s) need to have limits.
Dan, you’ve been such a help before, I hope you (or anyone else for that matter) can help me now! I have a deadline (of course) in 3 days so if at all possible, a quick reply would be awesome! I feel like it’s on the tip of my brain, but I can’t quite figure this out.
Thanks!
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