- January 14, 2021 at 11:37 pm
Anyone know what type of expressions or combination of things could achieve the effect of how the map is revealed in this video? I can think of the hard way to do it, by animating individual shapes, but wondered if there was a smarter/faster solution!
- January 15, 2021 at 10:01 am
I’d suggest a gradient wipe, using a different solid for the texture for the gradient wipe. What do you need to do after creating a solid is to add the fractal noise effect and then add a gradient ramp effect. You can set the gradient ramp’s transfer mode so that you see the noise from the fractal noise but it still retains a circular bright area. This will give you the circular expansion but with certain points appearing before others.
- January 16, 2021 at 11:08 pm
Good call on the fractal noise, and especially the gradient ramp! I was going to use fractal noise then animate a mask to get the expanding effect, but a gradient ramp is a great idea!
- January 21, 2021 at 9:24 pm
You can create the animation in a standard way like opening a map with a round mask, and place the CC ball action effect to make it look like in the video
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