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Activity Forums Adobe After Effects Exporting for Tape output into NLE

  • Exporting for Tape output into NLE

    Posted by Kim Huston on January 30, 2009 at 2:35 am

    I cannot get a file that doesn’t need to be rendered when put back into Premiere Pro for tape export.

    I’m using the Apple Animation codec, making sure it’s dropframe and 29.97fps. And that’s exactly what the project in Premiere is set as.

    My After Effects Settings:

    NTSC DV
    Width: 720
    Height: 480

    [ ] Lock aspect ration 3:2 (not checked)

    Pixel Aspect Ratio: D1/DV NTSC (0.9)

    Frame Rate: 29.97

    Resolution: FULL (720 x 480, 1.3 MB per 8bpc frame)

    And the duration and start timecode are all written in drop (;)

    In the Advanced tab:

    Rendering plug-in: Advanced 3D
    [ ] Preserve frame rate when nested or in render queue
    [ ] Preserve resolution when nested.

    I don’t have any nested comps

    My output settings in the render queue are:

    Render Settings:

    quality: Best
    resolution: Full
    size: 720 x 480
    disk cache: Read Only
    [ ] Use Open GL Renderer

    proxy use: use no proxies
    effects: current settings
    solo switches: current settings
    guide layers: all off
    color depth: current settings

    Frame blending: on for checked layers
    field renderer: off
    3:2 pulldown: off
    Motion blur: on for checked layers
    time span: work area only

    frame rate: use comp’s frame rate (29.97)

    Options:
    [x] use storage overflow
    [ ] skip existing files (allows multi-machine rendering)

    Output Module Settings:

    Format: Quicktime Movie
    Embed: Project Link
    Post-Render Action: None

    [x] Video Output
    Channels: RGB (Format options Animation, Spacial Quality = High (100) FPS 29.97)
    Depth: Millions of Colors
    Color: Premultiplied (Matted)

    No stretch, no crop, no audio.

    My Premiere Project Settings:

    Editing Mode: DV NTSC
    Timebase: 29.97 frames/second

    Frame size: 720 horizontal 480 vertical 4:3
    Pixel Aspect Ratio: D1/DV NTSC (0.9)
    Fields: Lower Field First
    Display format: 30 fps Drop-Frame Timecode

    Sample Rate: 48000 Hz
    Display Format: Audio Samples

    Under the Video Rendering tab in Project Settings:

    [ ] Maximum Bit Depth (not checked)

    Previews:
    File Format: DV NTSC
    Compressor: DV NTSC
    Color Depth: Millions of colors

    [x] Optimized Stills (is checked)

    The only thing that seems to be different is the fields. I don’t think it’s specified in the AE project.

    Are the two programs not using the SAME Apple Animation codec somehow?

    Guy Thompson replied 17 years, 3 months ago 2 Members · 2 Replies
  • 2 Replies
  • Kim Huston

    January 31, 2009 at 12:20 am

    Isn’t the editing mode just referring to the aspect ratio and formatting? Either NTSC PAL, Widescreen, etc?

    Apple animation is just what I rendered it out as. Unless there’s a project setting before I create the project where I can designate what codec I want the project to read?

    I’m using the Apple Animation because I don’t want any quality loss between programs. Is there another codec to use that doesn’t lose quality and is more suitable for this setup?

    Otherwise I’m confused as to how people do this. How do they put a project into After Effects and then get it out to a program to print to tape without all these same problems?

    (In the meantime I’ll try the dv codec and the other things you said.)

  • Guy Thompson

    February 3, 2009 at 2:46 am

    Apple Animation Codec is a storage codec, not a playback codec for realtime performance in a video edit.

    Which ever tape format you are using is the Codec you would work in. If I am working on a DV PAL project, my Premiere Project, and therfore timeline is set you DV PAL, and I render my Quicktimes from AE as DV PAL, yes there is a quality loss, but that is the compromise you make for realtime performance. (And a low-end format)

    If I am working animation for Digibeta, I would render at 8Bit Uncompressed 4:2:2. Which is smaller quality than Apple: None RGB, because the colour sampling is in YUV. (Long story)

    Short story, you need FAST hard drives to playback uncompressed video direct to high quality video tape reliably – all day, without dropping frames. Thats what a RAID is for.

    A local post production company may offer direct output to broadcast video tape for a small fee, just supply your Animation Codec file, and pass on the cost to the client. Alternatively, spend $100K+ on your own gear…

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