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exporting an object, painting it, then re-apply texture
I’ve got a plane, that has some holes in it that I made with booleans. Can I now export a flate version of this plane into photoshop, paint it, then import it as a texture. So I guess it would be similar to unwrapping a cube to make it flat, painting all the sides. Then importing the texture.
Maybe bodypaint is made to do this? But I don’t think I have it.