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Exporting an .obj with a low Phong Angle
I’d like to use Cinema-4D for exporting high and low poly models, so I can use another program to bake normal-maps. Unfortunately, I keep running into a problem where Cinema-4D ignores my Phong Angle settings upon exporting the .obj files.
I need the low-poly reference model to be hard edged, otherwise the resulting normal-map is horribly pixelated. But I also don’t want any unwelded verts, as I want to use the model where a low vert-count is important.
Any help will be much appreciated.
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