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  • Exporting 3D objects for Maya

    Posted by Michael Stephens on August 15, 2012 at 9:45 pm

    I’ve used ProAnimator since version 3 and I’m now getting into Maya production. I’d like to export 3D text setup in ProAnimator to import into Maya but the textures and texture stops aren’t exported with or in the .obj file. I know this wasn’t possible with previous versions of ProAnimator and wanted to see if there was something I’ve overlooked to make this possible now in version 6.

    Edward Wu replied 13 years, 9 months ago 2 Members · 1 Reply
  • 1 Reply
  • Edward Wu

    August 16, 2012 at 7:03 pm

    Hi Michael,

    The texture maps are not exported since each program has a different mapping technique. However, the UV mapping coordinates should be exported so you can re-apply the maps in Maya.

    Hope this helps.

    Best,
    Edward

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