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Export with alpha problem
Hello guys,
I am new to making animated overlays with a transparent background for streamers. So I ran into a problem.
I have an animation but when I export it as Quicktime Animation or any other encoder, it turns out terrible, not how I want it to be….I am searching how the alpha export works, but cant really find anything just yet. Is a part of my background noise too “small” to be transparent? There is grain on a solid with a high contrasted fractal noise as trkmat to create a line effect which evolves over time by a wiggle.
Is the fractal noise not contrasted enough? It seems completely transparant to me..?
Also, the glow/blur is terrible.https://ibb.co/pfpKJqt
https://ibb.co/mbrJPRxthnx in advance, ill keep looking myself.