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Exploding text toward camera
Ok I’m sure I’m just being a total newb but I’m trying to get some text to explode toward the camera and blur out (kinda giving it a smoky kind of effect). I was playing with the from behind camera 3D text behavior because that was basically what I want in reverse. Is there a way to reverse this behavior in the properties? Any help is greatly appreciated!
David Wegley
Phoenix, AZ
PowerOne Productions
HUDcast Podcast