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Activity Forums Maxon Cinema 4D Exclude Collider objects from affecting certain Dynamic objects?

  • Exclude Collider objects from affecting certain Dynamic objects?

    Posted by Dean Chapman on January 11, 2013 at 5:08 am

    Seems like this should be easy, but can’t get this to work…

    Can you exclude Collider objects from affecting certain Dynamic objects?
    I’ve tried dropping the objects into the Exclusion area withing the Force tab of my Collider, but that does nothing…

    Thanks,

    Dean

    Brian Jones replied 13 years, 4 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    January 11, 2013 at 4:39 pm

    you could disable the collider objects you want to ignore, then Bake the dynamics of the objects that are supposed to not interact with that object, then turn the object back on and then run the dynamics as normal. That would be ok if the baked object does not have to interact with other moving objects later. Otherwise TP or X-Particles are all I can think of at the moment.

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