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  • excessive lag and hanging in interface

    Posted by Miska Draskoczy on November 23, 2005 at 5:47 pm

    Hi,

    I’m working on a bunch of projects handed off to me by another animator. They’re not particularly complex, a lot of layers sure, but no crazy plugins or anything, just lots of fades, box elements moving around over pictures etc.

    I open on my pc (an athlon 64 2800 with 2gb of ram) and things work well for a while, but then after 20 mins or so the interface will get very slow. Moving a keyframe, dragging a layer, turning visibility on and off, the simplest things, will be greeted by a 5-30 second lag of going into hourglass mode as AE sits there and thinks about god knows what. Restarting AE or the pc makes it go away for a bit, but then it comes back again after another 20 mins or so.

    I was thinking that my pc could use a good reinstall of everything, or mabye it has a virus. But then I opened the same projects on a dual 2.0 g5 with 3.5gb of ram and its pretty much the same story, after 20 mins or so everything gets irritatingly slow, spinning beach ball after doing the tiniest tweak, like turning visibility on or off. I have to do hundreds of changes on these files so its severely impacting my work.

    Any ideas? Is there some cache setting or graphics card / open gl thing that I’m missing? Or is AE really just a crappily optimized program when it comes to anything with more than a handful of layers? (as I suspect)

    Thanks for your help.

    -z

    Miska Draskoczy replied 20 years, 5 months ago 2 Members · 2 Replies
  • 2 Replies
  • Michiel

    November 24, 2005 at 1:07 pm

    did you update to 6.5.1 already? If not, do so. I had this problem on the G5 at work, everything was very sluggish (had nothing to do with motion blur or resolution, the computer should have been able to handle all that easily). 6.5.1 fixed the problem thankfully.

    from the adobe site:
    This Adobe

  • Miska Draskoczy

    November 25, 2005 at 12:22 am

    ah, I don’t think I was aware there was an update. I’ll definitely try that when I get back, also the purge all command. Thanks.

    As for my layers there are a few 3d ones, for very simple moves on picutres, no lights, no cameras, otherwise its all pics, type and solids doing very basic scales, pans, etc. a plugin here and there. There are about 150-200 layers in the project, but I’m only over about 5-10 at a time as they are spread out over 4 mins. Yeah I can understand a little slowness here and there when a project gets complex, but I’m talking like I move the time pointer from one position to another and it takes 30 seconds to a minute for the hourglass/beachball to unfreeze. Thats pretty unusual I would think for almost any project unless you’ve got heavy computation plugins going on, or a really slow machine.

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