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Everything in comp shifted about 45 degrees – WHY? – Audio issue too.
I was recently working on a comp. It was a collection of pre comps in 3d space with a camera attached to a null (as my cam control). While building I had two really frustrating problems: I needed to match the animation to a V/O track but half the time the audio would not play back. It would give me an error message that my audio hardware prefs were incorrect (the prefs were not incorrect for the record). This would happen about 50% of the time.
The other problem came right at the end of the day and is a doozy. I was doing a full ram preview to view my work and when the green bar reached the end I received that audio error again and everything in my comp shifted about 45 degrees to the left and about 10 degrees closer in z space (essentially ruining my work).
At first I thought I must have altered some key frame values accidentally. I opened up a previously saved version to compare and (here’s where it gets weird) none of the value were different on any layer but the two comps are not the same.
Luckily I have a back up, but this is a scary issue. Any Ideas?
Here are some details that may be the source of the problem.
I am working on a mac 8-core, 2.8 with 8 gigs of ram. The footage is png stills, 2k and 3K quicktime pro res files.
The project file and media are accessed through a networked sata array.