Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Apple Final Cut Pro Event/Project bloat curtailed?

  • Tony Brittan

    February 1, 2012 at 3:38 pm

    I haven’t had time to mess with he coming clip thing much yet either…I’m cautious what you all have found regarding the.

    Tony Brittan
    Island Shore Productions
    Posted from iPad, please excuse typos!

  • Ben Scott

    February 1, 2012 at 9:25 pm

    not totally tested but cutting a compound clip with blade increases project size

  • Jeremy Garchow

    February 1, 2012 at 9:28 pm

    But does it grind the app to a halt?

    The increase in file size isn’t the issue and should be expected, it’s the performance of the big file that should be judged. If the file size does increase dramatically, does FCPX still grind to a halt?

  • Ben Scott

    February 1, 2012 at 9:31 pm

    opening an old project that was then updated to new version seemed to slow down significantly not sure if this is a good test though

  • Steve Connor

    February 2, 2012 at 12:15 am

    I created 10 compound clips, bladed them down to about 100 clips, added 80 markers plus 40 connected clips.

    Project went up to 25mb in size, no slowdown in timeline operation

    Steve Connor
    “FCPX Agitator”
    Adrenalin Television

  • T. Payton

    February 2, 2012 at 4:13 am

    10.0.3 does seem much peppier. Many of the spinning beach ball delays are gone. For example I used to get a long pause after choose media export and selecting a location. No longer. My edit session yesterday was incredibly productive and fast. I never had to wait for FCP X. Working was a joy.

    Unfortunately in my tests the bloat bug us still present. I quickly created a 150MB project file (compounded upon compounded clips) and editing slowed to a crawl with beach balls.

    Although Apple must address this issue, I have a feeling it is a tough nut to crack. They really need to know what a huge issue this is for us. I would shoot them feedback or better yet call them regarding it if you are able to reproduce the problem.

    ——
    T. Payton
    OneCreative, Albuquerque

  • David Lawrence

    February 3, 2012 at 3:59 am

    Confirmed.

    Just tried testing 7toX which uses compound clips to bring in FCP7 sequences. Tried adding and blading a couple sequence CCs in the primary. I kept a finder window open to the side and watched the project size additively increase with each blade cut. Very quickly things ground to a halt.

    Bug report submitted. Agree it’s likely a very tough one. Also agree it’s essential they fix this ASAP, particularly in light of how 7toX works.

    _______________________
    David Lawrence
    art~media~design~research
    propaganda.com
    publicmattersgroup.com
    facebook.com/dlawrence
    twitter.com/dhl

  • Jeremy Garchow

    February 3, 2012 at 4:32 am

    I thought this would get fixed with multicam and multiclips.

    Multiclips perform much better than compounds.

    So….we wait.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy