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Essential Graphics vs Motion Templates
Andy Patterson replied 8 years, 11 months ago 8 Members · 30 Replies
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Andy Patterson
May 24, 2017 at 8:42 am[Charlie Austin] “Again, FCP X is not 3D Modeling software and I’m not suggesting that it is. At all.”
I never stated you thought it was a 3-D modeling program. There a some people that think they are creating logos by simply using pre animated 3-D text inside FCPX and adding a motion blur to it. I do not consider that creating a logo. That is the point I am trying to make.
[Charlie Austin] “Bored again tonight, so here ya go.. 15 min real time, ~4 of which were spent creating the font to use, so 10-11 min.”
Thanks for posting the video but it is helping to prove my point. Simply animating the word Chevy can be done very easy using FCPX with canned templates. When replicating the actual Chevy Logo is needed it takes much more time. Do you kind of see the point I am trying to make? I am not just talking about 3-D logos but all graphic elements. Keep in mind they have premade items for 3-D animation software? For example if someone wanted me to create a tattoo of a black widow spider but replace the red hour glass of the black widow with the Harley Davidson logo it would only take a few minutes if I already had a 3-D model of the spider. On the other hand if I had to create the spider from ground zero using my 3-D software it would take much longer.
[Charlie Austin] “no rendering”
I would not expect there to be rendering if there is no ray tracing with true surface textures. I want to address this in my video if I can ever get it done. My video is probably going to have be 30 minutes long if not longer depend on how long this thread becomes. I hope it doesn’t go much longer that is not to say it was not interesting and I do appreciate you posting the videos. Thanks again.
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Andy Patterson
May 24, 2017 at 8:50 am[Charlie Austin] “[Walter Soyka] “What on earth is the purpose of this line of discussion?”
Excellent question. ☺ This thread was started to compare the canned titles in Premiere vs the canned titles in FCP X. Not sure how we ended up discussing 3D object modeling in FCP X (which is not something it is intended to do). I guess it’s my fault for making the silly bowtie animation. Mea Cowpa… ????”
Posting about canned effects is fine but mentioning the full capabilities of both titling system should not be off limits. I have seen many threads go down a rabbit hole. This one actually stayed on topic.
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Tony West
May 24, 2017 at 1:17 pmGetting back closer to the topic of the thread (but still not quite there) I was watching a demo of the new Essential Graphics panel and it looked as though to update a font you have to “select” the fonts in the column to see what it looks like instead of just hovering over it and seeing it in X
Is that correct?
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Charlie Austin
May 24, 2017 at 3:40 pm[andy patterson] “I never stated you thought it was a 3-D modeling program. There a some people that think they are creating logos by simply using pre animated 3-D text inside FCPX and adding a motion blur to it. I do not consider that creating a logo.”
I wasn’t suggesting you were, just trying to be clear in case anyone thought I was implying that. ☺
All I thought I was doing was just what I did, whip up a quick animated logo that looks good. Definitely not creating a hand animated 3D graphic object from scratch in an NLE. Although, I think there are a couple plugins that that would allow me to do that, and maybe there is something similar for Premiere?
[andy patterson] ” not to say it was not interesting and I do appreciate you posting the videos. Thanks again.”
Welcome, it’s fun. 🙂
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
Charlie Austin
May 24, 2017 at 3:45 pm[Tony West] “Getting back closer to the topic of the thread (but still not quite there) I was watching a demo of the new Essential Graphics panel and it looked as though to update a font you have to “select” the fonts in the column to see what it looks like instead of just hovering over it and seeing it in X
Is that correct?”
Yes. Pretty sure it was the same in the “legacy” tool as well. I imagine the font list preview is an OS X thing and due to their cross platform needs Adobe hasn’t hooked into it? I don’t rent AE so not sure if that behaves the same…
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
Tony West
May 24, 2017 at 4:34 pmWell, that right there is a great example of a time usage comparison.
I would not like selecting each one of those fonts one by one to see them rather than just hovering over them.
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Charlie Austin
May 24, 2017 at 5:29 pm[Tony West] “I would not like selecting each one of those fonts one by one to see them rather than just hovering over them.”
Yeah. It is nice to be able to type right on the program monitor now though! ☺ Just checked and the “legacy” title tool *does* provide previews, so maybe they’ll add that to the EssP at some point.
Thing is you can only type in the monitor, there is no text box option in the panel. Also, you can only add keyframes in the Effects Control panel, but you can then adjust transform parameters in the EssP or the Effects Panel. Its a little weird, and kinda seems like they rushed it out.
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
Robin S. kurz
May 25, 2017 at 8:47 am[Steve Connor] “I’m impressed your even bothering with this”
Yeah… no kiddin’.
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Robin S. kurz
May 25, 2017 at 11:19 am[Charlie Austin] “I imagine the font list preview is an OS X thing and due to their cross platform needs Adobe hasn’t hooked into it?”
Actually, it’s a Motion thing that came along for the ride with the tight integration of v5 code and routines with X. Motion has done that since v1.
– RK
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Andy Patterson
May 27, 2017 at 12:27 amMy video is a lot longer than I would have liked and I had to leave a lot of things out. There was not enough time to do a real tutorial to show how easy it is to use Premiere Pro. I just highlighted a few things here and there. I think my video was fair. I think some people may judge a NLE based on the canned effects VS what the titling system can actually do. I think that is why some people prefer one NLE over the other. People will use what works best for their needs.
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