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  • Richard Herd

    December 19, 2013 at 9:54 pm

    [Andy Field] “the number one reason we avoid FCPX is audio mixing”

    To me, “audio mixing” means compression and limiters, and X’s are very superior. I’m not sure how you mix audio, but in 7, I used STP, in CS6 I use Audition, but in X there is no need to leave the NLE, for compression and limiters. They are very clean and amazing, combined with Compound Clips the workflow produces outstanding results, with flexibility, and speed.

    If to you, “audio mixing” means key framing the audio levels, I would point you to those other tools (in any software you care to use): compression and limiters. There’s also more fancy-pants type of compression like side-chaining; it’s a series of skills and techniques worth investigating.

    EDIT: Definitely curious about your audio workflow.

  • Loren Risker

    December 19, 2013 at 10:09 pm

    [Aindreas Gallagher] “• 09 Keyframeable color correction parameters.”

    Bring in your favorite color tools as effects from Motion, then you can key frame any color parameter you like.

    ————-
    OutOfFocus.TV – Original series, music videos, mini-docs.

  • Andy Field

    December 19, 2013 at 10:39 pm

    audio mixing is adjusting levels – compression etc is sweetening that can be done in or out of most NLE’s – it’s the mixing that’s a nightmare in FCP X – you use slider pots in ever other NLE BUT FCP X – Premiere, AVID, FCP 7 – all have real time recordable mixing keyframes – it could not be easier.

    Fiddling with the pen tool to get a little audio spike here – a soft music up and under in a narration break (yes you can do range selection in this, I know…but it removes the fineness of a smooth audio mix.

    again – i can’t see how an editor would prefer to stop, key frame, stop, keyframe every single little audio mix when a real time keyframe recording mixer does it in one easy pass

    Andy Field
    FieldVision Productions
    N. Bethesda, Maryland 20852

  • Andy Field

    December 19, 2013 at 10:42 pm

    we keyframe color correction all the time – someone passing in and out of “autogain” camera shot – to even lighting over time – a snap in other NLE’s – I haven’t tried it in X so don’t know – but from comments it appears not possible yet

    Andy Field
    FieldVision Productions
    N. Bethesda, Maryland 20852

  • Aindreas Gallagher

    December 19, 2013 at 10:47 pm

    [Andy Field] ” i can’t see how an editor would prefer to stop, key frame, stop, keyframe every single little audio mix when a real time keyframe recording mixer does it in one easy pass

    i tried it once very late at night in a suite to get stuff done in premiere 6 – it was a bit of a revelation. just the feel of it as were. even with software sliders. I thought I’d quite like a wacom for it the next time.

    https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics

  • Shawn Miller

    December 19, 2013 at 11:20 pm

    [Richard Herd] “To me, “audio mixing” means compression and limiters, and X’s are very superior. I’m not sure how you mix audio, but in 7, I used STP, in CS6 I use Audition, but in X there is no need to leave the NLE, for compression and limiters. They are very clean and amazing, combined with Compound Clips the workflow produces outstanding results, with flexibility, and speed.”

    I think Andy already answered this… the difference between mixing and sweetening. But I wanted to add that Premiere also has very good built in limiters/compressors (iZotope’s Multiband compressor comes to mind)… along with EQs, reverbs etc. Where Premiere is more advanced (imo), is in it’s ability to stack channel effects, and to route those channels to multiple sub mixes (mono, stereo, 5.1, adaptive). This allows you to build up very complex mixes fairly easily. I think the only other NLE with better audio capabilities is Vegas.

    Shawn

  • Brent Cook

    December 19, 2013 at 11:21 pm

    [Andy Field] “audio mixing is adjusting levels”

    Audio mixing is WAY more than just adjusting levels. Mixing is adjusting levels, skillfully adding compression, limiting, EQ, distortion, reverb, etc, etc, etc. all for the purpose of making multiple tracks of audio sound “good” together.

  • Andre Van berlo

    December 19, 2013 at 11:23 pm

    It’s strange indeed that after such a long time Final Cut Pro X is still not where it could/should be.

    Perhaps all engineers that are working on FCPX have now started working on logic X? From what I’ve read here: https://www.gearslutz.com/board/logic-pro-x/892289-logic-pro-x-10-0-5-out-now.html
    Logic seems to have gotten a massive update! (very happy about it but haven’t had time to play around with it)

  • John Heagy

    December 19, 2013 at 11:32 pm

    Feature wise it is sparse, but I have to say Apple really ripped it apart and rebuilt the foundation. This is something I never thought they would do. They essentially abandoned the separate project/event paradigm and contained everything in a single project folder called a “Library”. A nod to us large facility operators that what benefits for us will benefit all. Almost exactly a year since my “Events: Good or Bad” post and it seems Apple saw the light.

    Unfortunately Apple’s latest Chess move has us in check and we’ll need to move our Xsan to 10.9 before I can update our clients in order to really test FCPX 10.1.

    John

  • Steve Connor

    December 19, 2013 at 11:36 pm

    Apparently sending from FCPX to Logic now works! I’ve tried a couple of things and it seems to be more reliable

    Steve Connor

    There’s nothing we can’t argue about on the FCPX COW Forum

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