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  • Steve Connor

    December 19, 2013 at 8:49 pm

    https://www.engadget.com/2013/12/19/apple-mac-pro-2013-hands-on/

    They mention that they have already seen it play back 16 streams of 4K in realtime with effects applied!

    That has to be good doesn’t it?

    Steve Connor

    There’s nothing we can’t argue about on the FCPX COW Forum

  • Bret Williams

    December 19, 2013 at 8:55 pm

    [Aindreas Gallagher] “• 01 Number one and still the champ. A scrolling Timeline, stationary playhead option
    • 02 Pro Audio features: Audio Mixer with Master Fader, AU plugin inserts, keyframe recording,
    • 03 Save and recall customized Window Layouts with moveable individual window panes.
    • 04 True Roundtripping/integration with Motion
    • 05 Dual Monitor improvement.
    • 06 A better dedicated keyframe editor and keyframe options.
    • 07 Multiple Color Correction scopes windows open at the same time
    • 08 Multi-user editing on the same project at the same time and easier collaboration in Final Cut Pro X.
    • 09 Keyframeable color correction parameters.”

    My list would be long. But very different. Stuff like flattening multi cam. Proper match frame. Scrubbing in the event viewer. Multiple browser windows or tabbed keyword collections. Tabbed open projects too. Ganging.

    1- couldn’t care less. Avid did this and it was the first thing I shut off.
    2 – would be nice, but the last thing on my mind. I know others differ.
    3- It’d be nice, but even in 7 I tended to set up windows and leave them.
    4-YES.
    5-They actually screwed it up worse in this version. I put events on the second monitor, and now they keep flipping back to the first. Even without the mavericks new multi display support on, doing alt+tab to FCP doesn’t always work. You don’t always end up with the event and timeline. Course this might be the mavericks update that screwed this up.
    6-The did add in copy and paste keyframes. FCP 7 did not have this ability. So, I give them a kudos here. Seems to default to no easing in/out in my first tests. But still, compared to adobe, it falls very short.
    7-It’d be nice. Not high on my list. And I love my scopes, but still. There’s hot keys to switch between the scopes you know.
    8-I think they’ve made a big step in that direction
    9-Would be nice. But I’ve never keyframed color correction. Masks, yes. Tracking masks would be great.

  • Mathieu Ghekiere

    December 19, 2013 at 9:05 pm

    I have to agree a bit.

    I’m a happy FCPX user and that hasn’t changed. It seems Apple did plumbing work now and if performance is a lot better and stability too, that’s important. X is already one of the fastest NLE’s out there.
    And there ARE some very welcome feature updates and some of them ARE big.

    But feature wise, after a year waiting, I expected more. I can only hope that this upgrade clears the way for another quick round of feature updates.

  • Andy Field

    December 19, 2013 at 9:11 pm

    I’m in the disappointed camp –

    the number one reason we avoid FCPX is audio mixing and key framing….I can’t see how editors prefer rubber banding and manually adding keyframes when you can simply created them in real time with a software mixer to easily fineness ducking music and nat sound….weaving a nice mix under narration without stopping everything and breaking out the pen tool.

    This is a breeze in Avid, Premiere and FCP 7 – and still a headache in X.

    The new libraries getting back to an understandable and media-manageable file structure is nice as is some of the other improvements.

    No round trip to motion is another deal breaker – in Premiere – using it daily with Audition, Photoshop and After Effects.

    This is all from an editor who loved Apple products and the FCP Suite…and desperately wanted to love this program (hey it’s cheaper and no subscription) But after a year on Premiere – it’s nearly bullet proof – virtually no rendering…takes any native format – and outputs multiple formats simultaneously in background while you continue to edit…and Adobe adds enhancements virtually every month (two this month alone – although one was a big bug fix)

    Come on Apple – stop looking down the ice to where you want the puck to go…..and you’ll lure lost editors back into the fold

    Andy Field
    FieldVision Productions
    N. Bethesda, Maryland 20852

  • Craig Seeman

    December 19, 2013 at 9:16 pm

    Not much to add to all this except after something like 14 months I expected a bit more new and improved features. 14 months must have been a major challenge doing all that under the hood work apparently.

    In about 10 weeks we’ll have some bug fixes.
    Another 10 weeks beyond we may finally get a few more features.
    Looks like NAB or so before they add new features.
    Sigh.

  • Aindreas Gallagher

    December 19, 2013 at 9:20 pm

    no for sure, its probably likely to be ridiculous in operation. I’m not sure 16 streams of 4k with effects was first on many software lists. but it is incredible.

    it feels like a lot of crazy at an extremely competitive price point. quarter million inferno box from x number of years ago like.

    i was just extremely curious to see them tackle other stuff the way they tackled multi-cam. I’m now a little curious about the development resources available, given that release took a year?

    not to point out the obvious – but premiere really is going like a cat outrunning a bushfire. realistically, apple would want to show build out ambition pretty soon for X – the fact that they aren’t even looking for money anymore is great on one level, but feels kind of weird on a “pro” customer level.

    they really don’t owe me anything at the current price point. when do we pay for X again?
    do we pay for X again? is it at .2 in 2016? how do apple now view ongoing profit (granted miniscule) relative to their timely responsiveness to existing customers needs? when apple isn’t bothered asking for any more money?

    if that whole vendor performance lever is gone on a customer level, then, mmm er…

    https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics

  • Andy Field

    December 19, 2013 at 9:22 pm

    If Craig’s disappointed, then this is another Apple belly flop….no one’s been more enthusiastic about seeing the FCP X glass half full. Seriously Craig..I feel for you…..I know you’re invested in making this program work for you….and really am glad for the folks who like and use it…just wish it gave us what our team wants and needs.

    Andy Field
    FieldVision Productions
    N. Bethesda, Maryland 20852

  • Bret Williams

    December 19, 2013 at 9:25 pm

    In Avid I keyframed. In 7 I keyframed. Always tried the automated tools but didn’t feel they were very precise. Oops! Too quiet, try again. Oops, too late, try again. All that for a couple clicks to get it exactly the way I wanted. And in X the range tool makes it ridiculously easy. Draw a range, drag down. Plus, I can actually keyframe the raw adjustments looking at the waveforms since they adjust. Just saying, audio key framing is much better than 7. But if you liked the automation, then I guess not.

    I like Premiere, but I keep running into issues there too. There’s something to complain about in every NLE. Especially legacy. It’s support for formats was it’s biggest downfall in the end. Not it’s features. Not being able to mix formats and timebases, and all the transcoding!

  • Aindreas Gallagher

    December 19, 2013 at 9:30 pm

    god no – I didn’t come up with the list – I pasted the fcpx.tv list from the link I gave bud.

    I’m nowhere near qualified to breakout a checklist. as a half assed mograph-ish editor the only bit there I ever paid proper attention to was keyframes, those I found highly problematic.

    https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics

  • Brett Sherman

    December 19, 2013 at 9:41 pm

    [Andy Field] “the number one reason we avoid FCPX is audio mixing and key framing….I can’t see how editors prefer rubber banding and manually adding keyframes when you can simply created them in real time with a software mixer to easily fineness ducking music and nat sound….weaving a nice mix under narration without stopping everything and breaking out the pen tool.

    I’ ve never liked live mixing. Especially software interface mixing. Maybe I’m not good at it, or maybe people think they are better at it than they actually are. 🙂 I find FCP X’s rubber banding exceptionally fast and easy. The realtime waveform feedback is a boon too. And you don’t need the pen tool, just Option-click. Also Ctrl +/- to adjust overall clip level. Now if there were a control surface with faders, I might give it a shot. But still it requires you to predict the future.

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