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Environment and volumetric shaders…
…stupidity strikes again!(?)
Hi all,
I seem to have hit the wall with the environment object (C4D v9).
The manual states: “You can use Environment with volumetric shaders…Simply apply (…)as a texture”
Here’s where I hit the wall.
What are the volumetric shaders. I thought that the noises would be, but tried in colour, alpha etc and absolutelly NOTHING happens to the environment (or its fog).
There is no entry under “volumetric shadres” in the manual. There is a mention that the “old” SLA shaders are “volume shaders” but they also seem not to work.
I know how to use the Pyrocluster with particles (smoke etc.) but how do you apply it to the environment?
Which shaders can be applied to environment?
I am lost….TIA
IQ=0