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Emulate flowing liquid in tube. Quick question
I need to animate a liquid flowing through a tube. The liquid is going from blue (cold) to hot (red) as it flows through the tube. I animated the texture by adding a gradient and animating it. It does the job but not perfectly. The change in color is not uniform throughout the tube (see C4D file). How can I make it more uniform? Also, I added arrows to show the flow of liquid. I cloned an arrow along a spline. This works well but it needs to be continuous. How can I make the flow of arrows continuous? I wanted to use the particle emitter instead, but it seems you can’t animate a particle (my arrow) along a spline.
Get the C4D file here :
https://drive.google.com/file/d/1jpfuwFWA-04PW5_jxavX6Y7afHCn1bvC/view?usp=sharing
