-
Emitters and Particles (Falling Rocks)
Hello
I am creating an animation for my employer to show how a Crusher works in the mining industry. I have all the elements made and moving but I can’t get them to work together properly. Basically what the animation would be is large rocks coming in on a conveyor belt. Dropping into the crusher, getting crushed into smaller rocks, and then dropped onto a lower conveyor belt.
I have the large rocks created but they are slow moving and float/bounce everywhere, even though I have bounce turned off on the colliders and the rigid body tags. I have tried using dynamics like Gravity and attractor to get them to fall more naturally and gather around the crushing mechanism but nothing seems to work.
Thanks,
Ashley
Sorry, there were no replies found.