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Activity Forums Maxon Cinema 4D emitter spline?

  • Brian Jones

    July 12, 2012 at 2:03 am

    yes just put an Align to Spline tag on the Emitter

  • Jason Stirret

    July 12, 2012 at 12:01 pm

    I did that but nothing happens. I can get the actual emitter to follow a path, what I was hoping for was a way to get the actual particles to follow the path of the spline without using espresso (I’m terrible with it!)

  • Brian Jones

    July 12, 2012 at 1:58 pm

    for that you need to use Thinking Particles (there’s a preset in the Content Browser so you don’t need to do the xpresso yourself)

    4395_tpfollowspline.c4d.zip

    or XParticles (3rd party plugin, not free) which can follow a spline too.

  • Jason Stirret

    July 12, 2012 at 3:15 pm

    Thank you!

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