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Activity Forums Maxon Cinema 4D emitter doesn’t follow path at same speed as growth

  • emitter doesn’t follow path at same speed as growth

    Posted by Michael Josefik on July 8, 2014 at 4:29 pm

    Hi all,

    Sorry if this ends up being a double post. Anyway I am newish to C4D and I am looking to make an emitter follow a spline at the same pace it disappears using growth on sweep nurb. I think it has something to do with the multiple points in the spline, but I cant figure out how to fix the problem.

    I am trying to make a fuse.

    7721_sparktest.c4d.zip

    Any suggestions?

    Thanks in advance.

    Michael

    Michael Josefik replied 11 years, 10 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    July 8, 2014 at 4:56 pm

    change the spline’s Intermediate Points to Uniform (increase Number so it’s smooth again)

    it might help to make the F-Curves of the Align To Spline/Position and the SweepNurbs/Growth both be Linear (in the Timeline)

  • Michael Josefik

    July 8, 2014 at 5:25 pm

    Amazing … thank you.

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