Emitter Boom 3 1 advice
I’ve just upgraded to PI 2019 from SE. I haven’t used PI for quite a long while and have been playing around with it to get an effect I need.
Specifically, I’m using emitter Boom 3, with the ‘shape’ set at point. At the moment the ‘explosion’ smoke etc, spreads out from the point about 200 degrees. I want to be able to vary this, say set it anywhere between about 90>160 degrees. I can’t for the life of me find how I can do this. I assume it is possible. I can swing the direction of the ‘explosion’ around the ‘point’ but can’t see how to constrain the angle of the explosion. The explosion is to occur at the base of a cliff so needs to be constrained somewhere between about 90 degrees and 160 degrees.
Also…I have also just upgraded to Vegas 16, but find that using PI on an event crashes Vegas, at least when I try to go back to Vegas after working in PI. It’s happened about 6 times or more.
Edit…Actually I produced this Boom 3 effect mentioned above, way back in SE days, and now I can’t even reproduce it in PI 2019, starting from scratch!!!
I would like to have more detailed instructions on how this program works.
I’m taking the SE file and then just changing one parameter to see what difference it makes, but have so far not been able to work out what each of them do! And then key frames get inserted, how I don’t know, and that affects the affect.
I am flying blind…