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  • Embedded sequences and collaborating with a Pro Tools studio

    Posted by Sean Scarfo on February 25, 2014 at 4:30 pm

    I’m working with a Sony Vegas Pro 12 editor who has used embedded sequences for his short film (20 min). Like most editors who use embedded sequences, he broke up each scene into a sequence and edited that separately, then dropped the finished sequence into the main sequence.

    Usually, I tell Vegas editors to separate each person dialog on a separate track and render each track individually, however with this situation, it’s not possible due to the embedded sequences.

    My problem as a Pro Tools sound editor, how can I get a OMF/AAF/XML from the editor that will work in Pro Tools. I have Adobe Audition, which if I can get a proper XML, I then can take that into Audition, then export to OMF. This editor of course doesn’t collaborate often, so I’d like to know a good workflow for this situation.

    Mike Kujbida replied 12 years, 2 months ago 4 Members · 4 Replies
  • 4 Replies
  • Stephen Mann

    February 25, 2014 at 7:06 pm

    I don’t work with ProTools, but you brought up an interesting question. When I embed a veg file, it’s because that veg file is complete. No more editing on it is needed, including any audio assets. So, I don’t notice, nor care, that the audio embeds as a stereo track, regardless of how many audio tracks are actually in the embedded veg file.

    But, your only option is to ask the Vegas editor to export Pro Tools AAF files from the original veg files.

    Steve Mann
    MannMade Digital Video
    http://www.mmdv.com

  • Sean Scarfo

    February 25, 2014 at 9:25 pm

    Unfortunately that doesn’t make my life any easier as asking an editor to accommodate a sound editor is like a Doctor trying to accommodate a dentist.

  • Colin Morris

    February 26, 2014 at 1:43 am

    Hi Sean- Stephen is correct in that you need to go back to the original sequences. I work with a few pro tools guys and I usually render each audio track/character separate as you suggested. If his workflow is logical, he should have the sequences saved so he can go back. I normally have mine labelled master 1.veg, dialog1.veg, music1.veg, so I can go back and re-record or do ADR etc.
    I did have one project (before Vegas could export AAF) where the sound engineer used the 30 day Vegas Pro trial offer and set up the project on his own PC! He did sweeten a few things in Pro Tools later, but he did 90% of the grunt work in Vegas. Hope things work out.

    Colin Mendez Morris
    ArsMusica
    http://www.arsmusica.ca

  • Mike Kujbida

    February 26, 2014 at 2:57 am

    [Sean Scarfo] “Unfortunately that doesn’t make my life any easier as asking an editor to accommodate a sound editor is like a Doctor trying to accommodate a dentist.”

    Sean, any good video editor will have no problem accommodating a sound editor as it will make the final project much better.
    I just recently finished editing a large wrestling match that had nine audio tracks recorded on a Pro Tools rig. This was done to give much needed audio experience to the Entertainment Technology students that I work with.
    The original event was over 3 hours long. I added all the audio tracks along with the master video track as well as 3 iso’d video tracks to my master. I cut it down to a bit over 2 hours and then rendered all the audio tracks as well as a time coded video reference track for my audio guy (he uses Sonar). He did his magic and gave me back the much improved audio tracks that I used in the final render.
    To say that it was an improvement is an understatement. I’m a video editor, not an audio editor and prefer to leave that to people that know what they’re doing. He does and I’m very happy with the result.

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