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Element 3D Texture Wrap
Hey everyone,
I’m creating some text in Element 3D and trying to use an image as a texture map. Following a tutorial basically trying to recreate the Marvel logo animation.
Everything is working pretty well except for one thing. In the tutorial I watched, the image basically wraps itself around the text. So when the image folds itself from the front of the text to the bevel, it is still the same part of the image just continued. When I do it, the bevel has a totally random part of the image. It’s not a smooth transition from the front of the text to the bevel.
Sorry, not sure if I’m describing this well. Making any sense? If so, any idea how I can fix it?
Thanks!